📝 SUMMARY

This hands-on preview demo showcases a small section of the game set in a fantasy version of London, featuring exploration, several enemy and a massive final battle. We were also able to capture a big open area of the map, offering a closer look at the game’s technical presentation, environments, visual effects, and overall graphical detail.

✒️ DESCRIPTION

Tides of Annihilation is a single player action adventure game inspired by the legends of King Arthur. After an otherworldly invasion shatters London, Gwendolyn, one of the few survivors, sets out on a dangerous journey to fight back against the invading forces and uncover the truth hidden beyond the veil.

💥 TECHNICAL FEATURES AND FIRST IMPRESSIONS

Full Path Tracing Support: Officially confirmed to launch with full Path Tracing (Full Ray Tracing) on PC, handling real-time global illumination, dynamic bounces, accurate reflections, and ambient shadows.

NVIDIA DLSS 4.5 Integration: Planned for launch day, featuring AI-driven Super Resolution, Frame Generation, and Ray Reconstruction to maintain smooth frame rates with demanding Path Tracing enabled.

DLSS Ray Reconstruction: Utilizes NVIDIA's AI neural network to replace hand-tuned denoisers, improving temporal stability and lighting precision across complex geometry.

Unreal Engine 5 Core: Developed using Unreal Engine 5 in close technical collaboration with Epic Games and NVIDIA for GPU-level optimization.

4K Ultra Hardware Demo: Official Gamescom preview footage showcases early work-in-progress gameplay running at native 4K resolution with Ultra settings on high-end hardware featuring the NVIDIA GeForce RTX 5090.

Featured Showcase Level: The official tech demo highlights environmental fidelity and interior lighting within the Egyptian Gallery and Museum level.

✅ RELEASE DATE AND PLATFORMS

Coming soon to PC, PS5 and XBOX.

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📩 FOR DEVELOPERS

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